We go shopping. We buy a lot of potions and stuff.
Nasaug goes outside and uses his transplant via plants spell to go deliver the seeds we retrieved in the fire node.
Dwarfs from the Order of the Gauntlet come and find myself and Kilrin. They want the remains of the Diadreck family. We give them the remains we found.
They ask us to help Gargash Blusterhelm who is on a quest to find the legendary burial chamber of a King. Legends say he is buried with the Axe of Orcslayer. We agree to help out his quest.
We meet him at a tavern the next morning. He’s sketched out. We agree to meet up in 2 hours. Nasaug goes with to make sure he’s ok. As they walk through the Gnomish Imperial Bank Nasaug is forced back into a human and taken into custody. After an hour of explaining how he didn’t know what was going on he paid a small 1000g fine and was let go.
When we meet up with him he explains someone stole the book from him. He explains he remembers it all anyway but we should head out. Nasaug guides us to a large tree in the forest and creates a gateway to get us closer on our path. We end up on West side of the Dwarven Bridge of False Expectation.
After much prodding he gives in and tells us his cousin is also looking for it and may have stolen his journal.
On the Dwarven Bridge of False Expectation we see some humans blocking the path. We killed a couple and took prisoner the mage. Turns out they were hired by Blusterhelms cousin.
Loot: +1 Wand of the Warmage
Kilrin uses his Necklace of Prayerbeads and castes Wind Walk. We turn into mist and fly towards our destination.
When we arrive at the ruins he explains that the next step is to find 4 ruins in the temple. As we approach on a winding path we see an owlbear on a cliff above. He lets us pass.
We get to the ruins. We see a crumbling statue in front.
We see four stairwells labels I, II, III, IV. We head down IV.
Down the stairwell we find the symbol for water and flywheel. We can turn it but it quickly unspins when we let it go.
Down the III stairwell we see the symbol of air. This flywheel we can turn and notice there is a way of locking it with the elemental symbol.
We go back to water and do the same.
Down the II stairwell we see the symbol of fire. We turn and lock this one as well.
Down the I stairwell we find the symbol of earth. We lock it.
We see movement at the amphitheater and nothing has changed at the statue. We head over to a tomb for a cliff.
We find a series of Dwarven tombs. We see the tomb of the dwarven dragonslayer who we found in the nodes. Knowing he is not buried here we open the tomb. A stone sword falls down on us. Investigating we notice a small hole in the wall that looks like it could fit the sword. Inserting the sword and turning it reveals a stairway going down.
We find four locks in an unlocked position. We solved the lock puzzle already, yay!
We get down to a large room with an altar. As we approach two Stone Golems come to life.
We kill them.
We hear a dwarf running up the stairs and a group of them come down. The group coming down the stairs is Blusterhelms cousin. They used a fake doppelganger to trick us to showing them where he is buried.
We find the Axe in a secret hallway with many gold ignots. The Axe really wants to kill Orcs and is good at it.
Loot: Amulet for a Shield Guardian